At the start sailing on the ocean is very enjoyable and looks fantastic, with islands in the distance appearing as faint silhouettes as you carve through the undulating waves. To keep the sailing varied a number of creatures will attack you and there are whirlwinds to avoid as well as the odd outpost. The trouble is at times you just want to get to your destination with the minimum amount of fuss. You can't just point yourself in the right direction and then go and make a cup of tea, as you have to keep an eye out for danger. Later on you learn a tune to teleport from various squares but by the end of the game you will have probably gotten a little tired of sailing.

Some of the other game play mechanics will be very familiar to Zelda players, like cutting grass for coins, ammo and energy. There is still a criminal lack of empty bottles in the world (they are evidently produced by the same company that made N64 cartridges). You can pick up bomb plants, and later on carry a number of them around. You conduct music rather than play it this time. It's a simple enough process whereby you memorize a given pattern and push the C-stick accordingly. Other items are generally given to you at the start of a section for you to use throughout it. This will then culminate in a boss battle that will push your skills to that extra level of difficulty. The boss battles are by far and away the highlight of the game; perfectly balanced to offer just the right level of challenge. The weapons are well thought out and will come in useful throughout the game in different ways. This also has a nice bearing on the difficulty, so a certain foe may be quite awkward to deal with initially but after gaining, say, the boomerang they can become far easier to kill. Of course as soon as one type of enemy becomes easy to dispatch another is introduced.

Each island you visit has a different theme. For instance one of the earlier settings is a castle with lots of guards and spotlights for you to sneak around. A later level requires you to work with another character and to direct shafts of light. Each setting has a unique element within that's used in interesting puzzles, so there is a great amount of variety to the game play. At time it assumes a leap of logic that isn't entirely obvious. For instance if you'd never played a Zelda game before and saw two symbols on the ground, would you think to stand on one and play a tune? Mostly though this is not the case and many elements will be introduced in a careful way so that you don't feel too overwhelmed.

Comments

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  1. Richard Clifford Unregistered 5 years ago

    The problem is that you can reach the tri-force search without ever having met Tingle. This is what happened in my case. You've just been fighting through all manner of dungeons and then your boat tells you, "we have to find the eight shards." "No problem", I say "where are they?"...."We have to find the eight shards!" he replies. "errr what?"

    That's all there was. From that you have to deduce to go back to the island you'd visited ages ago, find a green guy in a cell. Talk to him, he'll ofcourse say nothing about maps or tri-force shards, then release him. After a while he'll send you a map in the post with the locations marked. I don't think Sherlock Holmes at his best would have figured that out.

    I realise that if you have the Zelda gene that makes you search every nock and cranny before moving on this problem wouldn't arise. But this quest appeared so late in the game with a search space for the answer so overwhelming it was just ridiculous. So my only saviour would be at gamefaqs.com where those with the Zelda gene would bail me out.

  2. chris Unregistered 5 years ago

    Zelda is about exploration. You really should have freed Tingle from his cell way back in the beginning before you even got your sail, especially if you wanted the camera.

  3. chris Unregistered 5 years ago

    "Still fun though, but vastly overrated"

    Agreed. Some people seem to think that just because it's Zelda it's great and that Nintendo can do no wrong. Don't get me wrong here, I'm a huge Nintendo fan, but I can accept the truth. As for searching for everything, it just doesn't feel as rewarding this time round. The sailing takes way too long and to get all the character models from the photographs would just take too long and it would bore the life out of me and it would become more of a chore than entertainment.

  4. CanadianLink Unregistered 5 years ago

    First off, I am a huge fan of Zelda and Nintendo and I was really looking foard to this game coming out. Then it was here and I was blown away by the graphics. Well after that wore off and I got pulled into the game, I was dissapointed to see the lack of difficulty and dungouns. I mean come on it gets boring after awhile trapsing around in your boat. And the bosses were nothing spectacular. With all the time they had to make this game they could have made it alot harder. Overall I was satisfied but the ending for those who have played the game and the 2 above things I have mentioned have left me with the feeling of being jiped and wanting more, but hey maybe they do that for a reason. Well later.

  5. noumanzain Unregistered 5 years ago

    yahoo.com

  6. Jason Unregistered 5 years ago

    What kind of comment is that?!??!

  7. Aussie boy {'S'} Unregistered 5 years ago

    This game is cool ! I reccomend this to any especially people who enjoyed the other zelda titles.

    I give it 10 out of 10

  8. windwaker lollypop Unregistered 5 years ago

    how many hearts are there in the whole game

  9. Vincentsangina Unregistered 5 years ago

    I really enjoyed playing this game. It plays like a dream and looks breathtaking at the same time. Also it doesn't rely on overlong video sequences to bulk out the story, you have to play to discover things. That's why its fun...to progress you have to put the effort in and work out the answers to the puzzles. But like a number of recent Nintendo offerings it was way too short. Perhaps thats why they bundled it with Ocarina of Time and the Master Quest.

  10. chris Unregistered 5 years ago

    The game is great, but not that great. It's far too short and it doesn't have that feeling of being able to explore unlike previous Zelda's. As for the bit about searching for TriForce shards, well all you had to do was visit Tingle on his island he gives you a map of all the locations. Simple. And if you didn't know to go to Tingles island then you're the worst Zelda player ever, he tells you to visit him when you need help.

  11. Metroid Fan Unregistered 5 years ago

    What's with you talking about Zelda saying it should be like Indiana Jones and that Nintendo should make that game instead? Hello, Zelda is a first-party game and Indiana Jones isn't. What is really sad is that you needed to go to gamefaqs to find all eight triforce pieces. No wonder you didn't enjoy the game, because you suck at it. If it felt to short for you or you thought it wasn't any good, I might recommend that you rent it first. Also, just because you beaten the game doesn't mean that you are done. You have to find all the items and heart pieces.

  12. julie Unregistered 5 years ago

    this site may rock your world

  13. Link Unregistered 5 years ago

    yeah right then try passing it if you can then lets see if it is a baby game uh!

  14. Link Unregistered 5 years ago

    I could help you if you exatly tell me where are you stuck on.

  15. Link Unregistered 5 years ago

    it is a better one than yours idiot!!!

  16. Link Unregistered 5 years ago

    I agree!

  17. Link Unregistered 5 years ago

    15

  18. creul.lollypop.bba 5 years ago

    more people go on the other gamecube games witch have not got any one in it

  19. creul.lollypop.bba 5 years ago

    i am stuck on the bit when you go back to forsaken fortress and after you defeat phantom ganon and then these wee things that chase after you and make a funny noise and they chase you to a bit you have to jump well i have tried and tried but i just cant get across it

  20. Just Unregistered 4 years ago

    Hey there, could anyone help me with the last tri force shard?...im guessing its on the ghost ship but i dont know how to get on there.. cheers all..and yeah its no baby game..its just a fairy game.

  21. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  22. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  23. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  24. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  25. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  26. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  27. Qasim Unregistered 4 years ago

    how do you get into the cabana on the private oasis

  28. Just Unregistered 4 years ago

    Hey Qasim, To get into the Cabana you have to go the school teacher and do her a favour, you know those kids called the killer bees, well you talk to them after talking to the teacher, you play hide and seek with them. you have to chase and catch them. then go back to the school teacher and give her your joy pendants, you will need to give her about thirty or something. she then gives you the cabana deed so you can get in.
    she actually gives you the oasis, There are some mad puzzles in there.

  29. Hassan Unregistered 4 years ago

    I need help getting the wallet that holds 5000 ruppies so Tingle can read the Triforce maps.

  30. just Unregistered 4 years ago

    Hey hassan.To get that wallet you need to go to a fairy island, i think its the one north of tingles island. do you have your fairy chart?

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